Façade is an interactive fiction developed by Playabl Studios, formerly Procedural Arts2 and distributed as freeware from July 5, 2005. It is a real-time 3D cel-shading game with gameplay based on AI . It takes place in subjective view. Entries are made in text mode, responses are oral, subtitled. In 2006, the creators of Façade were developing another title called The Party, however, in December 2013, Michael Mateas confirmed that they were not currently working on it.
Facade puts the player as a close friend of Trip and Grace, a couple who recently invited the player to their New York apartment for a cocktail party. This pleasant gathering, however, is somewhat damaged by the clear domestic confrontation between Grace and Trip upon Player3's arrival.
Façade is about the user's interaction with the virtual environment and this interaction is not scripted to offer you choices or any other pre-established scenario. To communicate, you will have to write down directly whatever you want or feel that could help the couple with their problems.
Upon arriving at their apartment, you hear Grace and Trip arguing about something, but you're not sure what their real problem is. As mentioned before, you will have to write your dialogue using your keyboard and ask for pretty much whatever comes to mind.
Also, sometimes you will have to interrupt both partners to give your opinion on everything they are discussing and there is no shortage of topics. You can talk about anything you want, from criticism to praise, agreements and disagreements, flirting, and even more sensitive topics like divorce or their love life.